Portrait
Identity
Name
Kaleef, Furia do Deserto
Title
Syridian
Organization
Miscellaneous
Created
Apr 17, 2026, 8:30 AM
Modified
Jun 28, 2026, 11:44 AM
Player
Bernardo Bastos
Description
Gender
Male
Age
26
Birthday
June 10
Religion
Height
215 m
Weight
106 kg
Size
1
TL
3
Hair
-
Eyes
Brown
Skin
Olive
Hand
Left
165 Points
0
Unspent
35
Race
131
Attributes
47
Advantages
-85
Disadvantages
-5
Quirks
42
Skills
0
Spells
Primary Attributes
[36]
16
Strength (ST)
[60]
13
Dexterity (DX)
[0]
9
Intelligence (IQ)
[10]
12
Health (HT)
Basic Damage
[20]
1d+1
Basic Thrust
[20]
2d+2
Basic Swing
Secondary Attributes
[10]
11
Will
[0]
13
Fright Check
[15]
12
Perception (Per)
[0]
12
Vision
[0]
12
Hearing
[0]
12
Taste & Smell
[0]
12
Touch
[0]
6.25
Basic Speed
[0]
6
Basic Move
Point Pools
[0]
12
of
12
Fatigue Points (FP)
[0]
20
of
20
Hit Points (HP)
Humanoid
Roll
Location
DR
-
Eyes
-9
2
3-4
Skull
-7
8
5
Face
-5
3
6-7
Right Leg
-2
6
8
Right Arm
-2
6
9-10
Torso
0
6
11
Groin
-3
6
12
Left Arm
-2
6
13-14
Left Leg
-2
6
15
Hand
-4
5
16
Foot
-4
5
17-18
Neck
-5
3
-
Vitals
-3
6
Encumbrance, Move & Dodge
Level
Max Load
Move
Dodge
0
None
25.5 kg
6
10
1
Light
51 kg
4
9
2
Medium
76.5 kg
3
8
3
Heavy
153 kg
2
7
4
X-Heavy
255 kg
1
6
Lifting & Moving Things
25.5 kg
Basic Lift
51 kg
One-Handed Lift
204 kg
Two-Handed Lift
306 kg
Shove & Knock Over
612 kg
Running Shove & Knock Over
382.5 kg
Carry on Back
1,275 kg
Shift Slightly
±
Reaction
+1
from like-minded extroverts
-2
from others
-1
or worse from sober-minded citizens (GM discretion)
±
Condition
+3
on all HT rolls to avoid knockdown and stunning
+6
on all IQ rolls to wake up or to recover from surprise or mental stun
+1
to all HT rolls to stay conscious, avoid death, resist disease, or resist poison
+2
to HT to resist the effects of temperature
+1
to initiative rolls for your side (+2 if you are the leader)
+3
to resist torture
Melee Weapon
Usage
SL
Parry
Block
Damage
Reach
ST
Claws, Sharp (Hands)
Slash
14
11
No
1d cut
C
Crushing Striker (Tail)
13
10
No
1d+2 cr
C
Innate Attack (Crush) 6
Cost 2PF; All-out attack; Side Effect: Stun, HT (-1 per 2 dam); Destructive Parry; Cooldown=15 sec; Unsuported (HT)
Desert's Fury
15
No
No
6d(2) cr
1-2
Natural Attacks
Kick
12
No
No
1d+1 cr
C,1
Stone Maul
Swing
15
11U
No
2d+7 cr
1-2*
14‡
Teeth, Sharp
Bite
14
No
No
1d cut
C
Ranged Weapon
Usage
SL
Acc
Range
Damage
RoF
Shots
Bulk
Recoil
ST
Regular Bow
Shoot
14
2
240/320
1d+2 imp
1
1(2)
-7
10†
Trait
Pts
Advantages & Perks
17
Advantages
15
Fit
Recover FP at twice the normal rate (but not FP spent for spells or psi powers)
5
B55
High Pain Threshold
Never suffer shock penalties when injured
10
B59
Perks
2
Alcohol Tolerance
1
PU2:13
Battle Cry
You can call on your rage to stun foes with a battle cry. You may buy the Kiai skill.
1
Assinatura
15
Fúria do Deserto
15
Innate Attack (Crush) 6
All-Out; Armor Divisor (2); Spirit (Requires Disciplina de Fé (Ritual)); Side Effect (Atordoamento); Costs PF 2; Takes Recharge (15 seconds between uses, or 5x the time required to use the ability, whichever is longer); Double Knockback; Accessibility (Requer uma arma de 2 mãos de contusão) (1 point per level); Unsupported; Melee Attack (Reach 1,2, No Parry); Destructive Parry
30
B61,P53,MA45
Destino 3
-15
Disadvantages & Quirks
-75
Disadvantages
-70
Bloodlust
Self-Control Roll (CR): 12 or less (Resist quite often)
You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.
-10
B125
Bully
Self-Control Roll (CR): 12 or less (Resist quite often)
-10
B125
Obsession
Self-Control Roll (CR): 12 or less (Resist quite often)<br>Long term
Hunt Strong Prey; Make a self-control roll whenever it would be wise to deviate from your goal. If you fail, you continue to pursue your Obsession, regardless of the consequences.
-10
B146
Easy to Read
-10
B134
Compulsive Carousing
Self-Control Roll (CR): 12 or less (Resist quite often)
-5
B128
Disciplines of Faith (Ritualism)
-5
B132
Odious Personal Habit
-1 Reaction
Unrefined manners
-5
B22
Sense of Duty
Friends and Companions
-5
B153
Gluttony
Self-Control Roll (CR): 12 or less (Resist quite often)
Make a self-control roll when presented with a tempting morsel or good wine that, for some reason, you should resist. If you fail, you partake – regardless of the consequences.
-5
B137
Technophobia/TL4- (Machinery)
Self-Control Roll (CR): 12 or less (Resist quite often), -2 Action Penalty
-5
B150
Quirks
-5
Sleep of the Dead
-1
PU6:24
Token (Bone Amulet)
-1
PU6:16
Impatient
-1
PU6:19
Literal-Minded
-1
PU6:19
Proud
-1
PU6:20
Natural Attacks
0
B271
Race
35
Syridian
Features: Can't learn most other languages beyond the Accented level. Born bitter. Like others reptilians, syridians are cold-blooded and oviparous.
35
BS197
Attributes
16
Decreased Intelligence 1
-20
B15
Extra Hit Points 4
Size 1
8
B16
Increased Size Modifier 1
0
Increased Health 1
10
B14
Increased Strength 2
Size 1
18
B14
Racial Advantage
60
Claws, Sharp (Hands)
Only pay for hands or feet, not both
5
B42
Combat Reflexes
Never freeze
15
B43
Crushing Striker (Tail)
Clumsy 1
4
B88,MA47
Damage Resistance 3
Tough Skin (Effects that just require skin contact or a scratch ignore this DR)
9
B47
Nictitating Membrane 2
2
B71
Peripheral Vision
15
B74
Scales
1
PU2:12
Teeth, Sharp
1
B91
Temperature Tolerance 3
0-50 degrees
3
B93
Terrain Adaptation (Desert)
5
B93,P83
Racial Disadvantage
-41
Bad Temper
Self-Control Roll (CR): 12 or less (Resist quite often)
-10
B124
Cold-Blooded
Under 10-degrees
-5
B127
Colorblindness
-10
B127
Low TL 1
-5
B22
Pragmatic
-1
Social Stigma (Barbarian)
-2 Reaction from others; +2 Reaction by Barbarians
-10
BS186
Skill / Technique
SL
RSL
Pts
Axe/Mace
Default: Two-Handed Axe/Mace-3
13
DX+0
1
B208
Bow
14
DX+1
4
B182
Brawling
14
DX+1
2
B182,MA55
Carousing
12
HT+0
1
B183
Climbing
11
DX-1
1
B183
Fast-Draw (Arrow)
14
DX+1
1
B194,MA56
Forced Entry
13
DX+0
1
B196
Hiking
11
HT-1
1
B200
Intimidation
12
Will+1
4
B202
Kiai
12
HT+0
4
B203,MA58
Leatherworking
13
DX+0
1
B205
Navigation/TL3 (Land)
8
IQ-1
1
B211
Riding (Raptor)
12
DX-1
1
B217
Spear
12
DX-1
1
B208
Stealth
11
DX-1
1
B222
Survival (Desert)
12
Per+0
2
B223
Throwing
12
DX-1
1
B226
Thrown Weapon (Spear)
13
DX+0
1
B226
Tracking
12
Per+0
4
B226
Two-Handed Axe/Mace
15
DX+2
8
B208
Weather Sense/TL3
8
IQ-1
1
B209
#
Carried Equipment (43 kg; $908)
Uses
TL
LC
1
Stone Maul
0
40
6 kg
40
6 kg
LT58
1
Boots, Leather
Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.
1
80
1.5 kg
80
1.5 kg
LTIA16
1
Hardened Leather, Heavy Torso Armor
Don: 30 secs; Holdout: -4; Reaction Pen.-2
1
250
12.5 kg
250
12.5 kg
LTIA5
1
Hardened Leather, Heavy Pot Helm
Don: 6 secs; Holdout: -5; Reaction Pen.-1
1
50
2.5 kg
50
2.5 kg
LTIA13
1
Hardened Leather, Heavy Arm Armor
Don: 15 secs; Holdout: -4; Reaction Pen.-1
1
125
6.25 kg
125
6.25 kg
LTIA7
1
Hardened Leather, Heavy Leg Armor
Don: 30 secs; Holdout: -4; Reaction Pen.-1
1
250
12.5 kg
250
12.5 kg
LTIA10
1
Gauntlets, Hardened Leather
Don: 10 secs; Holdout: -4; Gives Ham-Fisted 2 (p. B138).
1
13
0.75 kg
13
0.75 kg
LTIA15
1
Regular Bow
0
100
1 kg
100
1 kg
LT72